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AI Insights · Timothy · October 2022

Top 5 Casual Games in Italy Q3 2022: Unified Platform Performance

Explore the performance of the top 5 casual games in Italy for Q3 2022, including metrics on downloads, revenue, and active users. Data provided by Sensor Tower.

Top 5 Casual Games in Italy Q3 2022: Unified Platform Performance

The third quarter of 2022 saw significant activity in the casual games category in Italy. Here’s a detailed look at the performance of the top 5 casual games on a unified platform, combining data from both iOS and Android. The data is sourced from Sensor Tower, offering insights into weekly downloads, revenue, and active users.

Coin Master from Moon Active experienced a relatively stable revenue trend, averaging around $420K weekly, peaking at approximately $429K in mid-July. Weekly downloads saw a notable increase towards the end of September, reaching nearly 19K, up from a mid-quarter low of about 5.6K. Active users fluctuated, peaking at around 376K in late August before declining to approximately 321K by the end of the quarter.

Candy Crush Saga by King maintained a consistent revenue stream, averaging around $320K weekly, with a peak of approximately $343K in mid-August. Downloads peaked in mid-September at about 30.7K, showing a steady increase from around 15.9K at the beginning of the quarter. The game also saw an increase in active users, peaking at approximately 401K in mid-August and ending the quarter with about 373K.

Homescapes from Playrix showed an upward trend in revenue, peaking at around $173K in mid-August. Downloads increased significantly, peaking at approximately 31.6K during the same period. Active users remained relatively stable, hovering around 350K throughout the quarter, with a slight peak in late September.

Gardenscapes, also by Playrix, exhibited a stable revenue trend, averaging around $135K weekly, peaking at approximately $178K in late July. Downloads peaked at about 21.8K in late August, showing a steady increase from approximately 7.4K at the beginning of the quarter. Active users remained steady, averaging around 220K, with a slight peak of approximately 229K in late August.

Fishdom, another title by Playrix, experienced a steady increase in revenue, peaking at approximately $139K in late September. Downloads showed a significant peak in mid-August at around 76.5K, up from approximately 24.5K by the end of the quarter. Active users saw a peak of approximately 343K in late July, gradually decreasing to around 250K by the end of September.

For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022